UX / UI Designer & Art Director

400 Record

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UX Research and Strategy

Good design can only happen when the problem is well-defined, so the first step in any design process is research. Conducting interviews and brainstorming sessions help identify both the the client and potential users' needs.

 
How to survive in an office without whiteboards: lots of paper, sticky-notes and table space.

How to survive in an office without whiteboards: lots of paper, sticky-notes and table space.

 

Next up, many rounds of sketching. I find manual sketching is still the most efficient way to get ideas from my brain to paper. The key to this phase is iteration: sketch sketch sketch until an idea and design begins to form.

 
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Once I've established a wireframe and a rough idea of what the screens should do, I focus on what they'll look like. I move from paper sketches to Sketch app on the Mac to create pixel-perfect designs. They're then synced to Invision to create an interactive prototype. 

 
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Animations and transitions should never be left to chance -- everything is design. I use Principle to mock up transitions, animations and UI functionality. 

 
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